@ Morrowind: It's a different role-play conception. In games like BG, Icewind or similar you have some kind of "specialist" approach. A thief is good in lockpicking, a fighter can mow down hordes of enemies and so on. Everybody has its specialty.
Morrowind on the other hand has a "universalist" approach. You can build the hero you want, you can choose the skills you like without any real limitations.
So in the end it's just a complete different role-play philosophy, but not less role-play. At least that would be my point of view smile



Ceterum censeo Carthaginem esse delendam