Greetings,

first of all, my apologies if this has been asked before. I browsed the stickies, searched the technical help section and couldn't find anything.

A few days ago I bought Divine Divinity through Impulse and I've been running it on Vista ever since. It runs fine for the most part, except a few annoying bugs.

The most annoying one is spinning NPCs. Literally, spinning NPCs. Sometimes it's just a random civilian goofing around, but my first quest has been made unplayable by it today:

When I enter the Church to the Northwest of the graveyard, I get a cutscene with the priest and a monk standing there and ghosts appearing around them. Both the NPCs are spinning around their own axis continuously, and when the monk gets hit by a bolt a pool of blood appears and they keep spinning. I assume that they should react to that bolt, but they don't, which means I'm stuck in the cutscene altogether.

Is this a known problem? I'm going to switch it to compatibility mode right now to see if that helps, but I would appreciate any other input.


Also, on a loosely related note: is the version on Impulse completely patched? I tried downloading the 1.34a patch but it said it couldn't find the game on my HDD. I'm asking this because the patchnotes said that problems have been solved that I still have in my game (like the Verdistis slowdown and the Merchant's Guild Black Market quest bug).

Sorry for the wall of text, and thanks in advance for any help.


Ni Dieu, Ni Maître