Combat. I think ED isn't bad at all, but the click-click combat is repetitive. I'm not into the 1000-skills thing, and I never use magic in games. But for pure warriors, combat is a little straight-forward and repetitive throughout the game. I think this is the only thing Risen did quite a bit better. Ideally, there could be a combat system that wasn't based on things like whirlwind, but more on stringing together several unique blocks and attacks to trump your opponent. One could then go on to use a shield to block magic/ranged attacks. That, to me, is a good combat system.