Originally Posted by virumor
Yeh, the Rock armor > Stone Fist > Earthquake and Winter's Grap > Cone of Cold lines are really overpowered in the game. Cone of Cold has only a cooldown of 10 s, so you can just freeze a lot of enemies, shatter them with stone fist or let your tank crush them, then when the freezing has run off you can simply cast it again.

I picked those along with Mind Blast > Crushing Prison and had no problems. Sleep + Horror is a nice combo to pick up as well in the long run.

I switch party members a lot because I love their interaction. I think the dialogues & characters are the best in any BioWare game since BG 2.





On easy mode it gets even easier (doh) no friendly fire) but I mean, select your tank on pause mode, make him use uhm that templar skill that knocks em all down, and he should have aggro on all the mobs, get one mage to cast blizzard and the other one tempest (lightning + Frost storm combo) and then one of your mages can heal the tank from incoming damage if any after making the storms, it really kills alot of packs very easy.

Mages do tend to get over powered, specially when you are a blood mage like me it gives you a neat powerfull AE attack and can pretty much solo any groups by my self already.


Don't play when you have a mushroom phobia! o.O xD