Too dig up this old topic... *ducks to dodge an egg* The last two RPG's I've played (am) playing were Fallout 3 and TES:Oblivion, yes and quite so because the mods. Fallout's FOOK mods and MMM are real gems, and all they do is add weapons, armour and monsters to the game. In Oblivion's case better textures, better UI, better animations realy do make this game interesting again, not that its depth alone gives no major replay-value.

The way I see it mods are a good way to add content Larian's budget couldn't support, or upgrades like texture packs when D2 is few years old.

The thing to realize is how resourcefull modders can be, if you say just release how the game's assets work (can't be far from Bethesda's BSA files etc), modders itself will come up with handy tools to make modding the game easy.

www.divinitynexus.com soon? that would be ace!



It's one of these days...