Originally Posted by LightningLockey

And for every 1 dexterity, you get 1% more chance of doing critical damage.


Umm, sorry? As Greever said it is not a chance, but a damage percentage:

Originally Posted by Greever
Very nice guide. You're mostly correct on the numbers.

To help you out let me inform you about Heightened Reflexes.
A critical does 1,5 times damage.
On top of that add your heightened reflex in % to that damage.

So a normal hit of 100 damage will do 150 if critical and 225 if your heightened reflexes is 50%.


Also on your comparison of the different weaponconfigurations, do not forget the animation speeds.
Unarmed does a lot more hits in 10 seconds than for instance a twohander.

Keep up the good work!

Greever


Or did I miss something?