So far so lovely jubilee? It’s time to talk about the few drawbacks. (by the time I got to this part I forgot about the drawbacks of the game in the review :S)

The Good – (in no particular order)
The city names and NPC names are all great and well thought of.
Humor
Combat (easy to use)
Visuals
Environment
Cut scenes
Monsters
Story
Some voice over
Fish in water pop out
Jumping from high and landing without scratches
Battletower
Dragon form
Load times = fast
Exploring is fun and rewarding
Puzzles
Good armour & weapon enchanting/enhancement system
Good character development
Good alchemy system
Interesting names used (cities/equipment)
Side-questing always enjoyable
Dungeons/Caves

The not so good but not bad… (in no particular order)
Voice over isn’t that bad but don’t expect top notch (still enjoyable)
Equipment isn’t spectacular not a huge variety, not big on looks
No run button, walking is boring
Frustrating not knowing where to go for side quests
Very few moral choices
Very few solutions for questing
In dragon form you can only kill in air enemies and none ground enemies (is understandable) + repetitveness
Countdown for the wizard to read spell far too easy should have had more of this
In the game are choices and consequences
When you hit barrels or boxes the pieces go flying off into the air before they disappear

The Bad (in no particular order)
Once well towards the end of the game you’ll most likely be killing everything far too easy and not having much challenge (Magician)

Improvements (in no particular order)
Horse to get around faster
More customization to your creature
More variety for higher levels *cough*
More variety of equipment
Could have had a cinematic to the ‘past’
In dragon form would have been interesting for a big one on one dragon fight/flight
Protecting the wizard whilst he reads the spell this could have been used in other situations to make the game even more great
Improvement on the Dungeons/Caves
More puzzles
As a dragon to be able to glide along the water/swing enemies via your dragon tail maybe even eat a few guys
More creature parts
day/night cycles

8 Presentation
The history seemed to lack a bit, but the story that drives us through the game keeps me satisfied, with that everything else is all done in the right way

9 Graphics
What can I say? I was really impressed and completely unexpected

7.5 Sound
The voice over isn't top-notch but the humor is there and 'nicely' created atmosphere

9 Game play
Deserves a 9 for the combat and the flight of the dragon went hand in hand

8.5 Lasting Appeal
I can see why one might come back to the game as a new build but take it easy after all your first play through lasts over 30 hours

8 Story
Without giving it away the main story is defiantly there and spectacular

8.5 Overall
I'm happy giving this game an overall score of 8.5 as its possible not appreciated as what it should be

Closing comments: I’m blown away by this game didn’t expect it to turn at so great in more ways than one. I thank the creators for what they have done a fantastic job and should be proud of what they have created hopefully the game hasn’t gone unnoticed by the public... I’m sure the US will look forward to this game January.
This is defiantly a somewhat feel of Sacred 2 and what Fable could have been… Surely Fable 3 has token the battle tower idea.
I played as a Magician for anyone wondering, completed it at level 33 followed raven’s advice making a few changes, completed game 17 hours (more like 30 as I had to load from a save more than once).
Whilst writing this review I must have gone back over it half a dozen of times to add something I missed, most likely I have missed stuff hopefully someone will point at to me.

Not every game is perfect; this is just my two cents.

Last edited by SaveMeJeebus; 11/12/09 06:28 PM.