If any dev reads it, I know its not a bug, but it dosent make sense. Ranged Magic can follow me, thats understandable, but arrows? It makes dodging and jumping very useless for a ranger, you just stand on your spot and "trade" arrows with ur ranged enemy. And for meele it just sucks, you can't run up to him without getting a few arrows stuck in you, even if you roll nonstop.

Does anyone aggre that arrows should be redesign so that they go in a straight line or at least don't do 90\180 turns (well if it will go completely straight it would srsly nerf the ranged enemies, but then again, ranged weapons are never considered to be very accurate in reality...)