Larian Banner: Baldur's Gate Patch 9
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Joined: Dec 2009
enthusiast
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enthusiast
Joined: Dec 2009
This is for the Xbox 360 platform only. If you play on PC please find, or make, another thread (no offence intended).

My suggestion is a toggle option for the left trigger outside of combat.

Currently if you hold the left trigger it zooms in closer to the character, which is actually quite a useful viewpoint when inside buildings. It would be a little easier for people who use this function if we could toggle it instead of holding it while moving around.

The bug I would like to report is the matter of performing an action when ending dialogue or leaving inventories/chests etc.

Basically let's say you have a weapon assigned to the A button, when you press "End" when in dialogue it automatically performs a weapon swing. It does this in several instances, like leaving inventories, chests, etc. So it is not just limited to the A button alone as it can affect all the face buttons.

Please feel free to report any control issues or bugs for Xbox 360 users in this thread.



Joined: Dec 2009
enthusiast
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enthusiast
Joined: Dec 2009
Another control suggestion would be having more buttons to use mapped skills with. Currently I see no use for RB so you could use that to access a second set of mapped skills (like Sacred 2).



Joined: Dec 2009
Location: Canada
apprentice
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apprentice
Joined: Dec 2009
Location: Canada
Yes, absolutely agree. Having the ability to change the view permanently (or toggle) as opposed to holding down left trigger would be awesome!

Joined: Dec 2009
stranger
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stranger
Joined: Dec 2009
It would also be helful if you could target enemies without having to be on their nose with the cross hair and also a target lock of some sort. It sucks when your trying to dodge / kite / evade 2-4+ mobs at once and yet when you jump / move then hit the L trigger again it lands on a diff mob almost always making the difficult fights very long and excessive. (playing ranger)

Last edited by Blackhalo; 01/01/10 02:53 PM.

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