I'm very surprised you think that. I clearly felt the lack of atmosphere Dragon Age was. It didn't have any real direction, it wasn't D&D, nor was it really dark fantasy, it wasn't clear. It had a very unoriginal story, quite well done, but unoriginal, generic and very unoriginal settings, generic and unoriginal music (good music, that suit the game thou). All this together just makes the whole game feel like it lacks atmosphere. I have felt it a lot more in D2, and certainly in Risen.
I agree about the atmosphere in DA. It is a fine game, but everything feels utterly generic to me... whilst games like the Witcher, Divinity 2, Drakensang, Gothic, Risen feel unique to me. It seems that for what European developed games lack in graphical polish, they make up for it by the combination of unique art direction & memorable music.
Sorry my English is not the best. I am one of the German Fan's of Divinity 2. But I think the same as virumor does. Divinity 2 was a game with inovation these I relly like. for exampel that you kann Change your appearance. When ever you like. In DAO or mass effect it is cruel that you can't Change anything. And I could list some other. But i think we all has our own points we like about that game.
But DA:O Ist in the First way not A Game that you can play like Div2. Div2 is designed for Action and not as a tactik RPG.
I have play Knights of the old Republic, Mass Effect and Jade Empire. I have tested NWN and NWN2 but these was not my taste, so i not finished them. But my Greatest Disappointment in DAO is that you never has the felling that you must hurry in your mission. You can travel from one end of Ferelden to the other and back and then move to a other end. and the Darkspwan "Yes Yes we what, take your time".
Next point is were was that Dark Fantasy part(please don't start a diskussion about Dark Fantasy. I think you now what i mean) In the Witcher there was these atmoshpere. And yes I has got the feeling it is a realistik Medieval world. But in DA:O mh...... Sorry yes their was a lot of Blood but the Atmosphere have not capture me like the witcher did. And it was the same mission design like ever. First introduction than Collect your allis(starmaps(Kotor), or search for saren(ME)) and than the final part. Choose of the new King. Final battle and the End. Sorry Yes in DA:O you can made a lot more of chooses like in Div2. But it is the same design like ever. The only game that jump out of line is Jade Empire. And i think it was not wrong for that game. But DA:O was simple to much Bioware mission standard.
So I hope you could Understand was what i write and don't understand me wrong.