Originally Posted by Unreal Warfare
Heh, actually the IGN screenshot was from the Xbox 360 version, unless they lie of course. I can't validate the others 100% (though I did a Divinity 2 Xbox 360 google search for those). smile

Also nice to see PC screenshots in there for Oblivion aswell. It looks nice but even I know the difference between the PC and Xbox 360 screenshots. The third I believe is definitely from the Xbox 360. Hey even Oblivion had aliasing and suffered from being stuttery (which had to be fixed by clearing the cache). No game that sets out to be so large in scale lacks any issues whatsoever. Oblivion sure is a nice looking game, but even Oblivion has areas where it just looks plain bad.

The point is the graphics in Divinity 2 are not "dire". They're reasonably good enough to look at, and in some places the game can look absolutely stunning. If you want dire I can find games that look far far worse, and perform far worse from launch (Two Worlds was awful). I don't see any noticeably bad screen tearing, though I do acknowledge the frame rate and pop in issues (that I already did). The aliasing isn't that bad either, most certainly not on my 32 inch LG HDTV via HDMI.

Divinity 2 does has technical issues, as I already said, but it is hardly bad to look at either. There's a difference between acknowledging a game has technical issues graphically and the game just looking bad full stop. I am hoping that the technical issues get fixed in the upcoming patch.

And for the love of god use thumbnails please.


Yes, I used a few shots of the PC version, as you did. Yet, the fact of the matter is that Diviniy II does NOT look any better than a 4 year old game that uses the same engine. No, I would not use the word 'dire', as the reviewer here does, but they are certainly not what you would call 'good' by today's standards. That was my only point.

At any rate, I love the game, but the visuals are clearly dated. I personally do not have a problem with how the game looks and quite like it from an artistic standpoint. That does not change the reality of how they measure against the standards of today, though.