Thank you for the nice words, it's heartwarming for the entire team

A while back at the Multi-Mania event in Kortrijk I witnessed a playtest of the game by Swen and after seeing it I walked up to him in doubt, asking him why I should play this game because for me it totally resembled fable (he showed us a funny quest). He replied that they aimed for a a different audience, that it was less casual as well and that you could turn into a dragon and all.
Still...I was in doubt though, but thought I'd buy the game on release anyways (support your local developers

) and I'm actually quite surprised how things turned out.
I was expecting the game to be just ok...
The first few hours were kind of generic but then it began to have it's own warm atmosphere and the quests were well thought of and the whole 'universe' feels believable. The humor is way better than fable and the choices you have to make are much, much tougher and personal than in fable...
Kinda silly because they always advertise Fable as "every choice, a change, blabla", I think in comparison to Divnity2 it's a big fail :p
***!!!SPOILER ALERT!!!*** Like in the battletower, that you could only choose 4 out of 8 people and the rest had to die, that was really tough... Because every charactar had... character :p
Basically what I'm saying is that they did a very good job on bringing an unique feel to the whole game, it's very immersive and I'm glad I bought it
