Hold on to any items with "Pickpocket +1", Telekinesis +1", "Identify +1", or "Alchemy +1",

Additional free Restoration points:

1. Get into Nericon's Garden and answer the questions correctly.
2. Find out who murdered George, kill them, then return to Mardaneus.
3. Have 2 points into Telekinesis, and explore the Rivertown Sewers. Telekinesis is pretty useless, so try and find spellbooks or items with +1 Telekinesis.


If you've survived so far with only 10 constitution, you might not need any more. But that's risky, because later enemies do more damage, and enemies come in packs, so even moderate damage can add up fast. If you stay with just 10 Constitution, you'll want to look for many items with +Vitality.

If you're a warrior, then don't put anything into Intelligence, you get a pitifully small amount of mana (3) per point.

Identical colour Charms with +Vitality or +Magic are much more powerful than the same colour charms with +Constituion and +Intelligence. Gold colour charms are the best, save those for your final gear. However, they won't start dropping regularly until you already reach a point where you should have most of your final gear anyway.

If you haven't completed the "Missing Boy"/Dark Cave guest, keep 5 attribute points in reserve until you do that.

There are two free points available in Lockpick:

Both are available in the Thieves' Guild.
If you pass the tests, the guildmaster will offer to train you in a skill of your choice. OCKpicking is the best one. To pass the tests, though, You'll need 1 point in Pickpocketing. Pickpocketing is pretty useless though, so try and find an item with +1 to that skill.

A member of the Thieves guild will offer you a bet that you can't lockpick a Rank 5 door. If you lose, it will cost you 5,000 gold, but you get taught a rank of Lockpick


The thing with the elemental Damage bonuses is that they're permenant and they (might)stack with bonuses on the weapons. Invest heavily or not at all. It's not like a pure warrior has much else to invest in. One thing to note is that late game, most enemies will have high resistances or immunity. Stun is a good passive attack, but it also suffers from enemies with immunity to Spiritual Damage.

There are good swords and axes throughout the game. If you're playing the GoG version, then it doesn't really matter which you choose. If you're playing the older version, then go for Swords. Pick only one mastery and stick with it.

Don't get Wisdom, it isn't worth it. Neither is the Survivor skill which grants (very slow) health regeneration.

Augment Defense is good, Augment Damage isnot so good. At max level, it adds at most 10-20 damage. That's flat damage, not 10-20% (as far as I know. 10-20% would be better) Stun would be better.