I play on 360 and I agree that the design is great while the technical aspects (aliasing etc.) are somewhat lacking when it comes to perfect presentation, but on the other hand, movement is very fluent in this game. It never feels cumbersome, you can easily run around in large areas and never have the screen pause to show a "Loading Area..." like in so many games. On the down side, you get these dividing horizontal lines in the screen when moving around quickly... I don't know what the technical term is for those, isn't it "tearing" or "tracking" or something like that?


Experience the Witch Hunter Chronicles at https://whchronicles.wordpress.com !