I was thinking of a good general way to build a character and came up with this. Let me know what you think.
Warrior
Str and Vit get a point every level. Then the 3rd point goes between Int and Spi. The 4th point goes between Dex and Str. So Str would be getting a gain of 1.5 every level. Unaltered stats at level 35 with no extra points would be.
Vit 35 Spi 18 Str 55-(34x1.5)+4(if warrior is chosen at start) Dex 18 Int 18
Mage
Same as Warrior but with obvious changes. Vit and Spi would switch, and Str and Int would switch.
Ranger
Dex would get a point each level. Another would go between Int and Dex. Then I was thinking a point could go between Vit and Spi. The 4th would go between Str and whichever stat(Vit or Spi) didn't get the 3rd point. So for the Ranger:
Vit 25 Spi 26 Str 18 Dex 55 Int 18
Extra points could be evenly divided so if you get 20 extra points then each stat would get another 4 points. Or you could divide them however you like.
Theoretically you do it like that, or any way you like. But I would suggest reserve some points, as you might had gears which provide you with stats you need, where you dont actually need that much of points into that particular stat, as all stats only max out at 100. Beside there are good charms available to be buy, 4 stats charms.