It doesn't take long to achieve massive failure in terms of sales on the 360. They can pick up steam if word of mouth and media feedback are good.
However:
* Reviews are lackluster
* Forums are FULL of complaints about bugs all over the place.
* The ending is a real downer for folks who are just introduced to the series. (If you know that these tales are really about Damian the ending is not as jarring.)
I enjoy the game ... up until the ending. I am playing a second character to try some new skills and try and see how much I missed my first time through. I doubt most new Xbox 360 players will fire this up for round 2 though.
Expect to see ALOT of trade ins which means less new copies get sold at game stores.
Larian has failed at many concepts of creating a console game with appeal to a new audience. Larian has failed at creating a console game with any kind of staying power ... you have to give players a reason not only to play again, but to hold on to their copies instead of trading them in. Mass trade ins kill new game sales.
Success or failure for console games is front loaded with the most pertinent of focus being on the FIRST MONTH of release. After that, unless you have some serious Multiplayer appeal your sales taper off steadily.