I agree that swords don't feel weighty and two-handed swords in particular swing much too fast.
But criticizing the music, of all things? *boggle* For me, the music was the first thing about D2 that actually impressed me. When I was about to give up after experiencing the unreal combat and unsophisticated dialog it was the music that kept me playing the game. And I'm glad I did because eventually I was able to look past the dialog and combat mechanics and begin to enjoy all the other aspects of the game.
This is an excellent example of why I stopped reading gaming reviews years ago.