Just a theory
Ive noticed that the retribution percent chances do not stack on armor, but do the damage reflected back on the enemy do? if so then isn't if feasible to have 9 different versions of reflect on at once reflecting damage on an attacking enemy? (including the reflect skill and armor/jewelry enchantments) if so lets just say an enemy does 100 damage to u in a hit. if u have the lvl 6 retribution aura (which i believe is 20% chance to reflect 32% damage) plus a level 5 reflect (52% damage all the time) wouldn't that total out to be 30+30+30+30+30+30+30+30+50=290 possible damage reflected back in one hit? In my opinion I believe it would be worth it to have if your still leveling up against enemies that can still do this amount of damage in one hit? this is just a theory I will eventually try it out and see what happens when I have the money to afford multiple skill re distributions and have the material for that much retribution aura.