This is only regarding Xbox 360:

I think the reason EU RPGs gets bashed, is because they all need final touches and lack a little bit of graphics quality, and generally they don't bring anything new to the table. Furthemore the humor, banters, phraces etc. all have a distinct 'german' feel to them, which sounds and feels odd when translated to english. Finally the EU RPGs ports to console are poorly made, and during the pre-launch face EU RPG developers tend to show trailers and images from the PC versions, which are lightyears ahead of the console versions. When the reviewers of the console versions gets their copy, they are immediately put off, because they don't look anything like what they have been seing in the trailers.

Take a look at the line-up:

EU RPGs on the Xbox 360:
Two Worlds, Sacred 2: Fallen Angel, Risen, Divinity II: Ego Draconis and Fable II, where Fable II definetely has been made the american way.

American RPGs on the Xbox 360:
The Elder Scrolls IV: Oblivion, Mass Effect, Too Human, Fallout 3, Rise of the Argonauts and Dragon Age: Origins.

In my book it is not strange that EU RPGs gets low scores, when they are compared to the american titles. Oblivion, Fallout and Mass Effect are very tough to compete against.

Mass Effect 2 in 6 days. YAY! laugh





"Look at you, hacker. A pathetic creature of meat and bone. Panting and sweating as you run through my corridors. How can you challenge a perfect immortal machine?"