Originally Posted by Uzeer
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Me and 99% like DA:O so I am not gonna bother with 1%
You fail

I see, going this way milions of flyies eat shit, I shall too?
Wake up kiddo. Ppl got their own mind.
DAO is nowhere close to Planescape Torment or Baldur's Gate II. I've finished PT 3 times, thou I read there are 4 ending so I am going to finish it again with restoration pack. Why becouse this was an interesting game.
In DAO 50% of time u're retriving Urn with Ashes, rest trying to reach land meeting. All game is predictible and simply boring. I don't say it is bad game, I say it is VERY medicore. Nothing special.
What is helping game is team, where team members actually got something to say, and that was intersting and funny.

I wrote why I didn't like DAO, write why you liked it. Becouse saying fail w/o any argument makes me laugh. When ppl discuss, ppl use argument.

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Oblivion had interesting side quests,nice story(not for 5 but it was nice),great music and interesting locations,cities and exploration

True. But game mechanic was broken. When I bought glass armor every single wood bandit got the same in a very same moment. You got lvl ? Mobs around too. FUBAR.

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Gothic 3 was 10 times better with huge map,cities fighting system...

I remember mighty boars with lock ups when you couldn't break their attacks.
Yes map was huge, GFX was ok, story was not that bad, but was full of buggs.- world AI was to hard to script from what I saw.


I fail to see how you can say DAO was boring. Doing the mage quest where you go into your mind after the demon puts you all to sleep?

That was one of the most imaginative things I've seen in a game and also, it was VERY reminiscent of the style of play that planescape torment has. Yes, planescape is my favorite rpg, but DA:O had some interesting themes.

The town with the demon child, who made his uncle dance for him? That whole plot was very interesting AND there were multiple ways to solve it. And that is just one area.

The nature chick with the werewolves? Come on it was damn cool.