Final Straw Broken:

Tried to reinstall Divinity II and now every time I try a few of the files "can't load because they're corrupt". For $30, this isn't worth the headache and frustration anymore. I'm headed over to upload the system files as well as whatever I can recall about the data to the other tech-support, who apparently is just filing and resubmitting the data to yet another company's tech-support, and throwing the game out. Gamestop won't give a refund for any PC game once the plastic is opened, and thanks to Divinity II I can finally understand why- they'd lose more money than they'd gained by purchasing the rights to sell this half-finished and underdeveloped game if they actually refunded the money.

Note: I'll be a bit leary of Divinity III, should it ever be developed and released, but I can't help to fault myself for not doing my homework on either the game title or any of it's producers. The game's ratings have been atrocious due to the severe issues, and Autodesk 2010, which is one of the engines used to create this game, is one I use to do my drawings as an electrician... If that's not exactly "third party development", I'm not sure what is. Lesson learned and moving on.