Nice idea, NeroJB ! smile

First, I put players into different categories.

So, for each of them, *different* aspects of an RPG are most favourable, imho.

To me, for example, as I'm a "explorer" type of player, free-roaming RPGs with lots of secrets to discover wink are perfect.

But I also like social interaction very much. Personally to me this is an "must have".


The Action-RPG genre as "defined" by Blizzard, contains social interaction reduced to the absolute minimum.

The RPG part there is rather like "I fight, therefore I play a role".

What's new and what they invented and bring as a new element into the RPG genre is that collecting stuff. That wasn't there in that regard.


Now, addoitionally there comes the point what developers regard as "what is an RPG". I mean, what they find necessary in order to play an RPG "successfully".

It would be nice to read some comments from the Larian staff here as well, if possible. wink


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch