Nice idea, NeroJB !

First, I put players into different categories.
So, for each of them, *different* aspects of an RPG are most favourable, imho.
To me, for example, as I'm a "explorer" type of player, free-roaming RPGs with lots of secrets to discover

are perfect.
But I also like social interaction very much. Personally to me this is an "must have".
The Action-RPG genre as "defined" by Blizzard, contains social interaction reduced to the absolute minimum.
The RPG part there is rather like "I fight, therefore I play a role".
What's new and what they invented and bring as a new element into the RPG genre is that collecting stuff. That wasn't there in that regard.
Now, addoitionally there comes the point what developers regard as "what is an RPG". I mean, what they find necessary in order to play an RPG "successfully".
It would be nice to read some comments from the Larian staff here as well, if possible.
