This is my opinion. I feel a lot of western gamers want their hand held. I think a lot of western gamers are Hollywood zombies. This game is hard. This game is tough. It requires you to get out and think. IT doesn't old your hand, and you are punished for doing stupid things. I feel a lot of western reviewers play these European titles and get frustrated because they are brutal. They in turn grow angry and slam the title. I played risen. IT was slammed on. At first I hated it.
I think it is kind of annoying that if you just walk the "wrong" direction, you can wind up walking from an area that is right within your level and challenging to something WAY beyond your level area to the point you get slaughtered with a few swings. Good thing I do quicksave a lot and that you can save at any time - so that pretty much solves this problem, to an extent.
I would be all for RPG's giving areas that are say pretty much hardcoded for levels much higher than yours a warning, if say you're a certain number of levels outside of it - you know, before you even encounter an enemy in that area. I'd like to know what the hell I'm getting into, you know. Of course, you should get an XP bonus, if you are winning battles way outside of your level.
I should note - I'm really enjoying Divinity 2: Ego Draconis on the PC quite a hell of a lot, to say the least.