Originally Posted by Joram
Hmm ... but in that genre (hack'n slash RPG), there are also differences (?)
Like Dante's Inferno? I read about this game it is for sure a hack'n slash game, but not sure it is a RPG, but it has also some RPG elements ...

But Raven, in ALL RPG's a characker you make must kill enemies, always, isn't it?
And for me, Divinity II isn't hack'n slash (okay, a litle bit, I agree) .. the quests, skills and character build are so fun and killing enemies are necessary for XP! ... I find Divinity so addictive en funny ... biggrin


Can you, Raven, give examples of a RPG that isn't hack'n slash (at all)??

Sorry I go offtopic

In Planescape:Torment it is possible to finish the game with minimum amount of combat, and only using dialogue skills.

Another example of this is Fallout.

Divinity 2 is not a hack 'n slash. In hack 'n slash all there is to do is combat... with minimum amount of story & character interactions. Divinity 2 is not like this... Divine Divinity even less.

Last edited by virumor; 25/03/10 09:30 PM.