Nice!
I would mention the following:
The ability to climb - like ancient Prince of Persia game. - Jump and pull up.
The ability to crouch.
The ability to swim underwater.
This abilities make it possible to implement hidden caves or passages - on the cliffs or underwater, in tombs or Towers\castles. With treasures or dangers inside.
Also there should be more unique items - like swords, armor etc. But please, less of this suffixes and prefixes - some item names sounds really ridiculous. I mean it is ok for some normal, rare, magical, etc items but to a degree.
More social skills - like persuasion etc.
maybe I am missing something but personal skills with alchemy, forging and enchanting would be nice. So you would not have to depend on someone else. Same with necromancers etc.
Also some weapon and unarmed combos would be nice. Not just special moves, but things you can perform with normal attack.
And yes - I am all for some unarmed combat development.
More kind of weapons would be a nice thing to see - like Halberds, Staves, Glaives (normal and two sided - like blades on both side of the staff) and others. Like different kind of swords (katanas would be awesome) and also daggers and something like punch blades - kattars for example.
Make it more diverse.
And finally... How about making a twist - our protagonist during the quest for beating Damian becomes a true dragon or some such and helps to restore draconic presence in Rivellon.
When I say true dragon I mean not just powers but also the form (4 limbs plus wings - I know, I spoke of it two years ago) XD
This and stuff people are suggesting with a proper implementation would be the best of the best stuffs.
P.S.
And some mounts would be nice (for example when you need to travel far? but you can't or don't want to use a portal or a dragon form.
P.P.S.
More draconic form involvement!!!