Back in December I dropped a few hints about this game, so my wife got it for me for Christmas. Just now getting to it, because I move slow.
Anyway, my copy of Divine Divinity is on 3CDs, version 1.34. I've solved the first big quest and am now able to leave the starting town. I've been playing as a warrior, sword and shield, and have tinkered some with a bow. There has been a learning curve but I am really enjoying this game so far.
Now on to the questions... thanks in advance.
1.) Should I get the GOG version? I hear it is the most up to date version of the game. I don't mind buying this one again since the price is right, and I don't mind starting over either, as I am a little bit wiser now and would pick a few different skills.
2.) Sword Specialist- this covers all swords, but not daggers, right? I am guessing that since there is no Dagger Specialist, then Assassin's Kiss is the skill of choice for dagger users?
3.) Are there two handed swords in this game? As in swords so large, you can't use a shield?
4.) I'm having trouble finding merchants who have enough money to buy my loot, so for now I'm just storing some extra gear in a chest in Joram's house. Will I meet wealthier merchants later on, or am I missing something? Like maybe I can trade an old sword for health potions or something? Plus, is it true that by selling a $50 item for $40, that merchant will like me more?
Have a feeling that I will grab the GOG version, as I like how it fixes True Sight, Bow and Crossbow Expertise, and tones down the Scorpion Traps. But are weapons that have the freeze effect still overpowered?
I really like the character system in this game. How you can take whatever skills you want, no matter what class. Feels pretty free and open, and I like that. DD also has a classic CRPG feel, and reminds me of some of my old favorites, like Baldur's Gate. Detailed graphics, too.