I just wish I could have been evil the whole game instead of helping people the whole time. Definitely would of been nice to have some choices.
Actually, this game is a step forward in letting you be evil, compared to earlier games where the options tended to be "Be nice and solve the quest" or "don't take the quest and miss out on experience and rewards!
How many "evil option" quests were there in Divine Divinity or Beyond Divinity? I can't think of many.