Yeah, Divinity II: Ego Draconis was definitely hours and hours of insanely harsh grinding to get to use your dragon form for good. I got to many points in the game where I wanted to give up. Then I'd find some way to exploit the system and make the insanely ridiculous difficulty only mildly ridiculous. But after every battle, it all felt very rewarding. However, I'd still prefer Divinity III have a better ramping up of difficulty. And make 'easy' actually somewhat easy, lol.


My Favorite RPGs: Divinity franchise, Gothic franchise (including Arcania, so I think I'm alone...), Venetica, Risen, Two Worlds II, The Witcher, Sacred franchise, Fallout franchise, Mass Effect 1, Alpha Protocol, Planescape: Torment, Drakensang, KOTOR 1 & 2, etc.