- will we finaly get some fall damage?
When the slayers were first formed to hunt down all the dragons and dragon knights, all of whom could fly, I would think the ability to take a fall would have been high on their list of priorities. If it wasn't, they never could have come so close to succeeding.
I don't understand why nobody seems to have a problem with being able to summon, mindread, transform into a dragon, etc, and yet levitation strong enough to control a descent is somehow unreasonable.
It wouldnt bother me the slightest if it had a slight animation for that purpose. Its ofc possible to have a "fall damage imunity ability" of some sort, but the problem is that that in its current implementation on the graphics engine, there is not an animation for it. Falling from 100 meters or 1 meter has exactly the same animation and that realy realy seems bad.
So, in sum, perfectly fine not to have damage while falling because of lore reasons, but the laws of physics are still there, and not reflected in the graphic engine.
Hope that clears it up a little better about my question above regarding the graphic engine.