Just curious, with the xpac on the horizon, will Larian attempt to "get the word out" to a greater degree than before?

Now, I have no idea how the game was marketed in Europe, but in the US it is still largely an unknown title. At the same time, it offers a higher level of polish and tons more content and gameplay time than other single-player cRPGs currently on the market. FOV and the accompanying engine patch for vanilla div2 (according to Lar_q) is set to address many issues that turned off mainstream reviewers - brutal early-on combat and engine "imperfections", to name a couple. With these adjustments, the game just might be the much-awaited "great break-through RPG" on the scale of the first Deus Ex or Morrowind.

Will there be another push to acquaint the world with Rivellon?


"We shall not fear the coming of the shadow of death."