Thanks for the interesting read. Kinda proves what we knew all along that in this industry publishers and developers are often not working towards the same goal.


Thankfully FOV didnt have so much time pressure to release and thus we can expect a much more polished work in the end to prove what Larian is capable of.


One thing that keeps going into my mind though:

If Divine divinity was for me one of the best RPGs ever made and had so much problems in release, i can't help but wonder what it could be if it was to be released as Larian wanted with no time restrains.