Hm. I guess I'll let this comparison speak my mind in regard to your post, singo.

On normal, one of those flaming skeleton bosses that wonders about the SE Dark Forest does 39-123 damage, and has 2000-2700 health.
On hard, the same does 210-630 damage, and has about 5000 health (armor and otherwise also boosted most likely).

Said skeleton boss is not the hardest hitting mob even before ringing the gong (pretty high on the list, however, IIRC). In the wasteland, mobs hitting similarly are as common as flies. That's 420 damage EVERY HIT on avg. You mean to tell me that you melee this monstrosity down? I've melee'd those lizard mages you mentioned in the post above myself (I'm playing a hard game and have gotten a bit fed up with a few things). They do 144-400some damage. You're basically praying for them to just cast spells, because it's nothing compared to their attacks, which will kill you in seconds. And they take FOREVER to go down, even to a 94-140 damage sword, life drain value of (4).

So yeah...tell me more about your char, I guess, or these "tactics" you speak of. I must be doing something (like the math of even the most extreme possibilities) very wrong, cuz I just don't see how it could work. (I consider scorp traps and freeze wpns completely off limits, btw...I'll reload for a spellbook in front of clustered bookcases/shelves of 3 or more though lol, but no less than three chances per reload).

OH, and also, plz don't forget about my lvling question people...

Last edited by elk; 01/07/10 04:52 PM.