Until I've been a customer for Larian, and they explained the whole deal about how publishers work. I've never realized how hard it is for a new company. Also didn't realize how much more they wanted in DD. Thing is the game would have probably become too large.

The only thing I didn't like about DD was the final level seemed generic and was getting bored with it. It really had no structure, just felt like a rat maze. Was hoping it be as interesting as the sewers were. Other then that, I don't know how they could have made it any better and will most likely be playing it from start to finish again within the next year... there are maybe five or six games total that I enjoy as much as DD. Only one other is an RPG and that is Zelda LttP.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?