We've decided to replace the easy difficulty level of the game with a casual mode which does a number of changes that should allow everybody who's having problems with certain parts of the game to get through (within reason). You can swap between casual/normal difficulty level whenever you want, and that should ease the problems some people seem to be having.
Normal mode - how it was balanced by the designers (intentionally challenging)
Casual mode - enemies are nerfed to make hard battles easier (intentionally easy without removing all challenge)
Some of the things affected by casual mode: The zeppelin survives a lot longer, your creature is stronger, you receive less damage and the enemies are easier to defeat.
Last edited by Lar_q; 16/08/10 12:22 PM.