Originally Posted by Stabbey
Originally Posted by MysterD
Originally Posted by thirion
my question is, if, and when, there will be a div 3 game, how do you expect it to be?
how do you expect it to look? and so on and so forth.. =)


I expect A LOT of changes in Div 3, given how Ego Draconis turned out.

But, I really need to see the improvements in Divinity 2: Dragon Knight Saga Edition before I can mention what kind of improvements would be necessary in a Div 3.


If I was going by Div 2: Ego Draconis (Original), I think A LOT is necessary...
For starters...

1. Improved balancing in the game;
2A. A key to reset the camera right back behind the player (as long as the cam stays unlocked);
2B. AND/OR a Toggle Lock/Unlock The Camera Switch.
3A. Journal might tell the player what Level they should be to attempt a specific quest (as long as they key hard-coding area with specific Levels in mind);
3B. AND/OR a warning on-screen to the player if they are about to enter an area or take a quest on above or below their level (as long as they keep hard-coding quests and areas);


I don't think warnings and labels for when you should attempt a quest are needed.

You can see the enemy level when you're close enough, and that should tell you if it's safe to try to fight, or if you should run.


About Level Warnings in the journal or while you're about to enter an areame - it could be an option the player could toggle on or off, if they're that worried about that, while playing on-the-fly.

Sometimes, running is not enuff -- it might be too late, depending on what kind of enemies are after you - especially if they are Mages.