Originally Posted by Lar_q

Here I am smile It's not as if I want to dodge any issue here, but typically time really is a big constraint so it's impossible to read every message and answer everybody.

Anyway, I can see why the 30 fps issue is an issue for some players and we have been working on it. While it may look as a simple thing (I thought so too initially), for some reason removing the lock causes race conditions to appear. Essentially a race condition is when two threads in a piece of software are waiting for one another to complete, causing a deadlock. They are notoriously hard to debug because it's very hard to reproduce them. Over the last couple of weeks a number of engineers have been working on it, but unfortunately they aren't ready with their work yet. Personally the 30 fps lock doesn't bother me, but knowing that it might trouble some people, we'd hoped to have something ready in time to help them, but that just didn't work out, and at mastering time we decided to remove the option to remove the lock because of the problems that might otherwise appear. We also couldn't afford to have those engineers spend all their time on it, because there were a thousand other things that needed to be sorted out.


Cheers for the reply Lar_q, I hope you guys will be able to sort it out, there`s tons of e-whining about the 30fps lock. It doesn`t bother me that hard but I can imagine a lot of people don`t like it.

Also interesting to read WHY it is locked at 30fps. Anyway, go squash that bug guys, you`ve got a great game here.


Lacho Calad! Drego Morn!