Hello,
I downloaded the demo of the Divinity 2 to see how it would run on my machine (saw the screen shots for Dragon Knight Saga on Steam and it looked really cool!). Anyways, i noticed right away that there are micro stutters all over the game.
At first i thought it was the settings. Lowered everything, same thing. Tried all the usual tweaks on the forums, etc...and those micro stutters are always there. Btw, i'm playing on a very powerful and clean PC (only used for games and barely any services are running).
Spec:
i980
12 Gigs of DDR3 166 RAM
Triple GTX 480 SLI
Velociraptor Harddrives in Raid 0 for fast read/write
Upon closer look, the problem is not with the engine, but with the camera. Currently, the camera is directly linked to the player's animations. The original animations for walking, running, and especially jumping, were not animated smoothly and exported without smoothing. As a result, the framerate is high (i get a constant 60fps), but the stuttering appears. This is why so many people are complaining about it (again, not micro loading, but super fine-micro stuttering).
This problem can be fixed by unlinking the camera and giving it its own follow path (or insert a smooth curve into the code...which is the easier solution).
anyways, just my 2 cents. Otherwise, great looking game and i look forward to buying it once the stuttering is fixed. Btw, is there a demo for DKS?
thanks,
Last edited by YakYakYak; 09/11/10 08:30 AM.