What exactly is the combat system like in DKS? I know that its action oriented, but is it button-mashing, Diablo style combat, timing like The Witcher, or circle-strafing like Oblivion. I know that its based off of the Gamebryo engine, but that doesn't tell me too much.
It's mainly focused on dodging and keeping yourself moving... there is, to be honest, a lack of strong tactile feedback like physics, but there is also a great sense of fast and agile combat. It's not the best RPG action combat, Oblivion did that very well, but it's still good.