A very hard option would be interesting right now. However; it is the over powerful weapons that need toned down. The game is fun as-is without using weapons that don't offer a magic damage of +30 (or greater).
I'm sure this is patched, if you see these weapons don't get them. Treat them as a known bugged item for the time being until a patch is made. The items give a +10 damage to magic when it should be +1. We basically have weapons used for internal beta testing of the game. I've used similar weapons on closed beta games I was invited to test where we focused on quest structure as combat was given the two thumbs up.