Originally Posted by Dahbee
That dev needs to go back to playing WoW, whoever did that to this nice game needs to get back on the shortbus.

Ego Draconis is ACTION-rpg, not MMO-rpg. Different gameplay. Trying to play one the way you would play the other won't take you far.


Originally Posted by Dahbee

While hovering (as dragon) over the "peanut isle" and getting hit was the most retarded thing ever. I could not see where the hell the hits were coming from, the little black dots in the water, omfg the implied distance was horrendous ... who is thge jack-wagon who coded that piece of combat? Take their butt back to school and teach that (insert extremely offensive expletive here) how to fight for real, then come back and redo all that code. This isnt WOW.

Indeed. Getting hit is the most retarded thing ever.
Playing as a dragon you have 3 dimensionnal movement, use it. Most ennemies shoot in straight lines.
So just evade stuff. Like you just said, this isn't WoW, it's Divinity2.

PS : there are reasons why Damian never kills the character, reason you learn at the end of Divinity2.

Last edited by melianos; 10/11/10 01:05 PM.