1) Add an Enchanting and Alchemy tab to the logbook

2) Let Jewelry items be enchanted with Lifeline and Increased Mana enchantments. Right now they can only hold Auras, which are boring (compared with killing enemies yourself), but there are 6 Jewelry types in the game. I can't do anything useful except healing auras with my huge amount of jewelry.

3) Rank 10 enchantments, requiring a Malachite Gem should have 2 or 3 times the bonus that you normally get. The improved enchantments are good, but there's still no reason to go for a Rank 10 on an replaceable piece of gear with an IRreplaceable Malachite Gem if going from Rank 8 to Rank 9 gives the same net change as going from Rank 9 to Rank 10.

4) Perhaps Runners can search for Malachite Gems, but the odds are low so that like 19 times out of 20, they'll come back wounded, and the 20th time, they find a gem. Malachite Gems are worth 2000, so you could be spending 1900 worth of potions to heal the runner (or more if your luck is bad), so it's still a thoughtful choice.