No multiplayer will ruin it every time an RPG go's Multiplayer it looses the depth in the story Sacred 2 Fable Final Fantasy XI all of them as amazing as thay are don't possess a in depth story as it was sacrificed 2 make room for multiplayer. I love loosing myself in my RPG's & working out what's in store for me next, playing multiplayer on a RPG u don't get as engrosed in the story I never want Divinity 2 go multiplayer coz that would ruin it for me.
RPG's are interactive films as you journey through the game your getting to know your charactor & the world thay live in. You bring the game 2 life by adding the emotions 2 your charactor, your charactor is the brains of the game but ur the heart. By adding multiplayer ur basicley saying hello mr/miss gamer mind if I use this knife 2 slice ur heart in 2.
An RPG is'nt just a game it's an expiriance & although some expiriences a good when shared not all are & RPG's are definatley a game that should be left 2 single player only. It's a game of discovery & u can't very well discover things if u've got someone tagging along for the ride that wants 2 do something different 2 you. Everyone playes their RPG's differentley & that is what makes it a very bad Idea how can u be the hero when ur sharing the spotlight.
Last edited by Divine Avenger; 12/11/10 10:18 PM.