At the moment I'm still playing the ED part of FoV, and removing the FPS cap with the hotfix improves a lot the performances on my PC (i5-760 @3,52 GHz, 4GB, 2x GTX 460 1GB OC, SLI enabled using a custom profile copied from the one of Fallout NV, game that uses the same 3D engine) playing @1080p with the level of detail set to Extreme and v-sync off.

But the performances aren't uniform (45 to 250 FPS or more) and in some stages it adds a lot of stuttering, so I think that the game is still very CPU dependent.

So I set the FPS cap to 60, like it was with the first release of ED, and it pratically removed all the stuttering.

However the performances with FoV, compared to the original ED, are similar and there are still some problems inherited from the previous edition and caused, I think, by some memory leaks.
It happens for examples that sometimes in some particulary parts of the map the FPS drop to half without any reason, and only leaving and then returning in that place resolves the problem.

Last edited by CatLover; 14/11/10 11:11 AM.