Well, then let me back up his comment of people who claim to be an experience RPG player, weak. And I'll back it up as such: I'm 28. I'm in school to design computer electronics. I've been playing video games since I was 3. I've played everything from CRPG's based on DnD, all the way to easier, more casual games like Fable and Fallout 3. You name it, I've played it.
Now, let's be civil here, and just take a good read Drachehexe
This game isn't meant to be easy. It's not designed to hold your hand like Oblivion and WoW, and the lot of other RPG's that have failed to be a true RPG. Each game has it's own gameplay mechanics, which means there is a slight learning curve, and therefore, you must take the time to understand that curve. Take, for example, the major design differences between Gothic 2 and then Gothic 3. The game was ridiculously streamline to appeal to a larger audience, and the combat system, in many eyes, suffered horribly when the developers made that design choice. Some things were improved, yes, but others were stripped out. It's the same when looking at The Elder Scrolls series of games. The transition from Daggerfall to Morrowind, as far as gameplay mechanics were concerned destroyed a lot of things people took pride in understanding - and to further that, the system was streamlined even moreso from Morrowind to Oblivion. Anyways.
Divinity II is a solid action-RPG. If you don't understand how to build your character around your particular play-style, then it might not be the game for you.
Perhaps I can put it this way. I enjoy ranged DPS characters when I play RPG's. A lot of the time, these builds will generally lack a sufficient amount of Vitality/Strength points, and therefore, I look for item buffs which help supplement that area. That way, when I level my character, I can freely input the stats necessary for the main build of my character. Not everyone will agree with that particular logic to character-building, but it works for me. I've died once playing Divinity II on Normal, and that's because I ended up upsetting too many characters and learned my mob limit is held to 5. If you'd like help building your character so you feel your money isn't 'wasted' just ask. It doesn't hurt even for the 'seasoned' veteran to get help.