Well, first this game doesn't offer my particular play style. No stealth, no sneak attacks, no back stabs or pocket picking. An rpg without a rogue, go figure.

Also, the concept of an RPG is that the outcome of any particular challenge should be based on the skills of the character, not the player. The assumption that ever player has the reflexes of a teenager is a grave one. I actually went back and tried a combat on all three difficulty levels. There was no difference in their outcome for the most part. Easy level was just as hard to beat as normal or hard. I found no difference between damage done to them or to me.

I can only assume that that is a flaw in the difficulty slider. The game is locked in the difficulty setting in which I started the game. I would have to adjust the setting to easy 1st I think (tho I haven't tested it yet) then start a new game. However, I really not willing to go through all that again when an upgrade is slated to be released.