The Fable series are over hyped and Fallout is pretty much like Oblivion but more of a shooter with a smaller world. All are over hyped. Divinity II - in my opinion would appeal to people who liked Two Worlds, Neverwinter Nights and perhaps the Gothic series. Even Diablo fans would like Divinity II, after all, it actually provides you with challenges throughout the game and plenty of loot and hacking and slashing and exploration. Unlike Oblivion, enemies don't level up with you and have preset levels and thus provide you with a challenge for a long time, then after many hours of game play when you reach the flying fortresses and can kill everyone with ease - you actually feel that you've built your dragon knight up from nothing which most old RP games are about. Going from a lv 1 character who can easily be killed at times to becoming this strong character who can kill people with one hit.

So I agree with you masa2009, someone's whose RPG standards were made and defined by Fable or Fallout (my opinion) wouldn't exactly be appealed to this sort of game. Thankfully, many are appealed by games like this.