Since I am not a nice guy, I will not reveal a thing.
Ah, sorry, so there are also some bad guys or nice/bad girls at Larian. Its even better for us. Bad guys and nice/bad girls usually have verbosity as a virtue.
It's an action RPG, it's in the Divinity universe, it's different yet not so different, the concepts behind it are pretty cool with a few things in there that we think are quite innovative.
It's being made by the same team that brought you DKS, and the designer brief is that every single quest in there has to be a real choice.
Thank you, Lar, for fine hints. It seems like an RPG smaller in scope but larger in replayability. More choices, even moral choices, that have bigger impact on the story or other quests (?). Divinity 2 meets Witcher, maybe?

Our next project is called Secretive Secret!
Good you dont call it "Secretive Secret of Secretive Secretary Girl".
It would sound like title from... ehm, different type of entertainment.