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That's my opinion of course and I'm understandably biased, but I really do think that as a RPG, DKS now feels complete, which it wasn't when it was just existing as ED alone.


I'm sorry, but I whole heartedly disagree there. In no way does this game, or perhaps I should stay story, feel complete. We haven't faced Damien yet, the story so far seems like one big warm up exercise where regardless of the choices one makes during the game, the ending remains the same. The saying: "All roads lead to Rome" couldn't have a better use. Now I know a follow-up is being worked on or is planned, however, even though this game delivers (in my opinion) an amazing experience and hours of truly enjoyable gameplay, I still feel it's only reached about 80% of what it actually could.

I'm hoping Part III will give more uses to the dragon form (like stated in so many forums, it's mainly a convenient way to travel and only in one zone at this point), more open-world exploring/fighting to be done (I for one didn't understand why they was so little animal-life around, I found about 10 boars to kill and that was it) and faster, more to the point dialog.

Ever since Gothic I/II, I was craving for a really nice RPG to play (don't shoot me now, I was a HUGE fan of those 2 games) and to me, ED/DKS is delivering big time. I mean, we get our own "base of operations" (it would be nice to include the tower more though, (rogue?) Dragon slayers staging attacks, people actually visiting the tower and asking for help etc ...), a really nice combat system and most importantly, we get to morph into a big bad dragon.

All in all, even though the OP has a right to voice his or her opinion, I couldn't disagree more and will be eagerly anticipating the release of the next game.

- Merdarion