Originally Posted by melianos
Originally Posted by kache
No quest markers (not even options-binded), no help for the puzzles, no help for the clues?

I like it that way personnally, I don't like that many games use those quest markers that make any quest a "go fetch on the mark on the map and come back".

The "tab" idea could be nice, even if I wouldn't use it.


I am not saying that the quest markers and all the other help should be on by default. It could be implemented like in Arcania, where you can turn helps on and off from the options.
This way all type of players would be appeased.


Ipsa scientia potestas est.