I've just started doing stuff in the Orobas, but few things from top of my mind:

- ability to give a custom name to a savegame

- battle tower trunk inventory not autosorting

- enchanting interface is tedious - it serves it purpose when one has 3 pieces of equipment, not 30; simply using not autosorted normal inventory screen would work much better

- ability to see learnt recipes and both their nominal and skill-adjusted requirements. Tooltip "you have learnt this recipe" would do wonders as well, as vendors don't sell only unknown recipes.

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the quest in which you choose 4 people to serve you in battle tower could be adjusted a bit: e.g. duels having random resolutions (trainers, enchanters) - not mentioning that the current setting is always unfair to one side - for example Wesson is better armorer, but the competition is about crafting swords; Kenneth is better magician, but the duel is predominantly melee


- item quality is extremely uneven

Quote
- A lot of skills were useless, or weren't worth putting more than one point in due to terrible scaling. Quality > Quantity.


But it feels so Divine Divinity smile (if you played that title). Jokes aside, I agree of course.


Otherwise the game (on hard) seems pretty fine so far (though uneven in difficulty). I'm right after overtaking battle tower - the only thing I noticed is that XP gain and leveling pace kinda skyrocketed...

Last edited by msoltyspl; 22/11/10 03:06 PM. Reason: syntax